Friday, 19 February 2021

Industrial Designer on What to Do After a Brainstorming Session to Keep a Project Moving Forward by Rain Noe

Every creative has been in several brainstorming sessions where great ideas emerged--but for some reason or other, the follow-through just never happened. Why, and how can you avoid this?

In this video, veteran industrial designer Michael DiTullo explains the intelligent system he's devised for harvesting nebulous ideas into realizable next steps. "It's important," DiTullo says, "to create a bridge in between the generation of the idea and the development of a concept:"




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Wednesday, 17 February 2021

Kevin Bethune Says Building a Brighter Design Future Means Taking a Hard Look at the Industry's Deepest Flaws by Allison Fonder

Our Core77 Design Awards are always led by experts in their field with fascinating stories as to how they got there—that's why we love getting to know them better in interviews we share with our Core77 audience. In 2021, we're proud to have a number of judges out there actively changing the industry as we know it, including this year's Consumer Technology Jury Captain, Kevin Bethune.

Bethune is the Founder & Chief Creative Officer of dreams • design + life, a consultancy that balances clients' business objectives using a combination of Strategic Design and Industrial Design. Growing up in Downriver Detroit, Bethune's experience surrounded by technical professionals working in the auto industry naturally led to a curiosity in engineering. After studying mechanical engineering at Notre Dame, he took his first job in the nuclear power industry at Westinghouse Electric Company, which offered rare opportunities to work on new product development fresh out of school. Exposure to conversations around business at Westinghouse stoked an interest in learning more, and he went back to school at Carnegie Mellon University to merge his knowledge of technology with an MBA.

Despite his deep knowledge in engineering and business, a lifelong creative curiosity lingered. While working for Nike after graduating with his MBA and making friends with lead Nike footwear designers, he got his first chance to work on a design project, side-hustling with footwear projects on top of his business role at the company. This opportunity motivated Bethune to eventually graduate from ArtCenter with a MS in Industrial Design, which solidified Bethune with the knowledge trifecta of technology, business and design that allowed him to carve a unique space within the industry. Bethune has gone on to help build the consulting powerhouse that is BCG Digital Ventures, and just three years ago started his very own think tank in dreams • design + life.

We spoke with Bethune about his journey from nuclear engineering to founder of his own design think tank, the dwindling boundaries between design and business, and the importance of leaders tackling issues of racial inequity within the industry head on.

I wanted to ask about dreams • design + life. Maybe you could expand on what you focus on most particularly there and what made you want to go out on your own specifically?

So with dreams • design + life, I love to really focus on strategic design, to help companies shape their future opportunities, and then industrial design, to really make sure that design outcomes are reflective of the context that we surface in those strategies.

We focus on two things that inform our filters of the types of projects we take on. The first is, is there an opportunity to actually focus on a human centric problem, no matter if it's b2b, b2c, or b2b to b2c? There has to be an unlock of human potential and human performance, really addressing the human centered value criteria that's playing in any ecology that we're working on. A lot of companies may have different agendas that may contrast that; it might be to digitize, it might be to transform. You know, I think we dealt with that a lot in my past chapter with BCG, and now, I want to really address those human-centered problems with my business.

The second filter is, because my experience has been very multidisciplinary—through a thread of physical product creation, combining some digital—I really focus on those opportunities that can yield new experiences across physical, digital and human-based service touch points. We're really working on ecologies of opportunity, not just thinking about what is reflected in rectangular viewports or apps—there needs to be more than that for us to take on the work. So those are the two filters, and it's funny, being all of those things to all industries on the BCG platform, it made me think, "where do you want to really steer your calories?" And that's why I decided to eventually leave.

Your expertise lies just as equally in business as it does in design and strategy. And it sounds like you were really far ahead of the curve when it came to understanding the importance of merging these elements together. So as someone well informed personally in the space, why would you say it's so important for designers working today to now understand aspects of business? How do you see this sort of co-collaborative state evolving in the near future?

Honestly, [my interest in both] came from an initial point of challenge where it wasn't easy to go through those inflection points between engineering and business. But you sort of look forward and see what's happening in the marketplace. You see these needs coalescing. And to answer your question, as we look to the future, I think designers find themselves in the room with more diverse actors than ever before. Every organization, big and small, is thinking about their future relevance. And especially if 2020 has taught us anything, the paradigms of change can happen and are definitely happening more exponentially than we ever thought was possible before.

So for a business to understand that the world can move out from underneath your feet in an instant, business folks, designers, technology professionals need to be in the room together, at least some of the time. When we talked about this convergence [years ago], it was more of the exception, not the rule, especially in my experience navigating larger organizations. But I think now, especially with clients that I serve, we're having a conversation of, how do we open the aperture and create more space for this multidisciplinary collaboration? And they feel the potential, but we're actually working on true innovation opportunities that their existing business didn't have the appetite or the attention span to even think about. Now we're enabling them to think about these things. And it's exciting. And they feel like they can actually have some license through these winds of disruption. So we're designed to handle that and understand their role in that. That's where I want to bring these lessons to life and how I mentor designers, as well as how I mentor organizations to change.

I'm curious to hear your thoughts about all the talk within the business world in the past few years around bringing design thinking into the fray. Do you have any examples of what you would consider a shallow perspective of what that is, and conversely, truly effective ways of implementing design into business?

It definitely reflected a worry that I had as we were cultivating design within the BCG environment; they hadn't known the power of design. But to their credit, BCG gave us the trust and runway to prove ourselves. I think we did fight the perceptions, not just BCG, but maybe their executive clientele, where they'd heard of design thinking, but design to them felt like post-it note exercises, the brainstorms, the workshops that was a part of—that, arguably, to their eyes was design.

They didn't see the deep work that was happening, the iterations before the designer is comfortable putting up a wireframe or an industrial design sketch. The creative process was quite foreign, like, "what do you mean by 'discovery'? We hire a market research agency to go do discovery for us."


So we said, let me show you what design investigation means and the superpowers that are required to do that well. Let me show you what the ideation process means and how prototypes and stories can actually propel us forward into better thinking. And a lot of that doesn't happen in the team room always. We have to actually give the experts that we're bringing into this multidisciplinary conversation some room to breathe. I started writing about those experiences, those concerns. And that actually led to an invitation to give a talk at a TED Institute event in partnership with BCG in Milan, Italy, where we talked about the four superpowers of design. I shed a light on applications of design thinking and practice, but also sharing how to really give design as an expertise the ability to shine and to really go deep on opportunities. That balancing act is still very nebulous for most organizations.

So I think another interesting thing to flow into is one aspect of design thinking, this idea of quote-unquote, empathy. And I think that definition has really evolved even in this past year, because we're seeing the short handedness of that definition in design. This also relates to the discussion on design equity.

There are a number of organizations like Where Are the Black Designers? that have risen in the past year, and you've noted personally that promoting more black, BIPOC designers is a particular mission to you. This is such a huge question, but it's really just a starting point to our discussion. Where do you personally think employers and fellow designers are missing the mark in this regard?

It is a big question, but we need to talk about this more. Unfortunately I think we have a sort of an ivory tower problem in design, that's fair to say. And the reason why I say we have an ivory tower problem is, many times, whether we're embracing a design-thinking mindset, human-centric mindset, we tend to relish in the pedigree of our studios or teams. And we talked about walking in someone's shoes or designing for the audience that we're serving and we run the risk of designing with inherent biases, of making gross or hasty assumptions about people and we may design stuff that we like, or that we can envision ourselves going through. But we might not realize that, in the act of doing that, we exclude so many, we exclude some important value criteria, sensitivities, realities that our audiences, our increasingly diverse and interconnected audiences are going through.

And we're not just talking about society as one-note people, by race or gender or whatever it might be, we're talking about intersectional human beings that have many layers of diverse perspectives informed by their lived experience. And when I look at a lot of design studios, innovation studios, they don't represent the world that they're arguing that they're serving. They're not mirroring the world in terms of representation. And oftentimes, I hear the rhetoric of, "There are just not enough black designers to hire, BIPOC designers to hire." Yes, the community, the population is small, and I think there are a number of forces that feed into that. For example, there's the lack of investment in the arts and design education in the early years of primary school and study so people can even realize it could be a career path.

There's also the lack of diversity at top design institutions, and these kinds of things play into it. But there still is a pipeline—it's a myth to say that there's not a pipeline there. There are minority or underrepresented designers of every sort out there pioneering and finding their own voice in the industry. But unfortunately, the industry doesn't necessarily look for or celebrate their voices. And I think thanks to the Internet and the advances of connectivity, black designers are sort of peeking up from their efforts to burrow and carve new lanes. They are looking up for the first time and waving at each other like, "Hey, here I am! I'm over here!" This person over here's doing a similar thing, let's connect. And that's when you see platforms, like Where Are the Black Designers, and kudos to Mitzi [Okou, WATBD founder] and those who are pioneering the formation of these communities. So it's a testimony of, hey there is a pipeline.

When I look at my peers and friends who come from HBCUs, where the industry doesn't talk to them or doesn't even think of them as credible players when they absolutely are, they overlook that incredible talent coming out of those schools. Again, we have a perception problem that the pipeline is a problem when it's not, that's a myth. It almost feeds into an excuse that a lot of design teams make around their next generation of hires.

Another part of this whole struggle is, like you were saying, getting more BIPOC designers in those roles. And I'm really interested in that question around, how do designers and organizations begin to invest in those designers with great potential, but maybe less of the extensive credentials we see listed on job descriptions?

Yeah, it's an unfortunate conversation. Because I listen to all these conversations, whether it's design Twitter or whatever, around these pedantic requirements and these platitudes around requirements being floated around, like what makes a good portfolio or what makes a good design interview. And I watch the people that are making those claims or asserting those requirements. And if they were honest with themselves, looking at themselves in the mirror, I don't think they can measure up to the pedagogy that's being espoused in these conversations.

And honestly, after touching many Fortune 100 enterprises and navigating large organizations and helping startups, when you look at the work, and perhaps the lack of empathy, the lack of relevance to the dynamic paradigm changes that are happening in the marketplace, that lack of humility, ultimately their posture shows itself in the work.

Now, in my experience, and at least the BCG example, we were cultivating digital ventures and building and design functions out of nothing. You know, of course we were victims of habit to where, for example, I came from ArtCenter. And naturally operating out of LA, the school was right in my backyard so of course, I'm going to go to my ArtCenter network to find my first hires for the growing design function.

But after a little while, I felt uncomfortable with that because we need different points of view on the pedagogy, because the market needs are vacillating all over the place. And we need a diversity of lived experiences, approaches to methods, approaches to empathy and compassion and idea creation. We need people to really push us—every hire is critical and diversifying our ability to be nimble and flexible and agile to the needs of the market. And so we had to think about, where else on the planet do we need to go to find like-minded practitioners? Yes, in terms of the fundamental things that we know are needed, but we need diverse actors to come in—women, BIPOC people, you know, people with different lived experiences, different backgrounds, different pedagogies. We need different people pushing us and really breaking our methods physically for the better, so that we can come up with new methods that are more relevant and more impactful. And sure enough, you know, after a handful of years, you look back and realize, oh, wow, this is the most diverse place I've ever worked because we really pushed ourselves to find additional hires who were going to push us and take us to new realms of performance and possibility.

And in your experience, how do you think the process of design changes when there are more BIPOC and women designers are a part of or leading that conversation?

First is, in many ways navigating industry, our lived experiences put us in a position to hyper empathize, if that makes sense, because we've had to do everything to not just do the work but also make our teammates or stakeholders comfortable with our very being in the room. I can't tell you how many times I've been mischaracterized just based on people's initial impression of my sitting in the room. You know, not to conjure up all the negative things, and there's been a ton of positive things that I've had the privilege of experiencing, but I think the BIPOC person does have those challenges of being perceived as a junior person in the room, of being the quiet person in the room, or being the one that's expected to be the most calm and comforting to make sure the room is okay versus bringing bold assertion.

But what's interesting is that I think those experiences help us be hyper empathetic when we're dealing with folks that are different from us, when it comes to investigating things happening in the field, of having a volition to ensure that any audience that we engage, we're actually treating them as respected co-creators, not just as research subjects to study. That includes practicing inclusion, and deliberately conveying what inclusion means based on our normal everyday habits, because we've had to do that ourselves. And having an eye toward diversity as not just some extracurricular social impact endeavor, that it actually will move us forward or move us to a bad place if we're not careful, if we're not invested in the practices of diversifying as we're growing and designing capabilities.

I think a lot of design organizations historically have thought their intent was enough to show that they are harbingers of change, yet movements to illuminate the lack of women and BIPOC leaders in the industry are showing there's an enormous amount of work still to be done. In your opinion, how can organizations prove their dedication to this mission? And how do you think we make sure it isn't strictly left to BIPOC individuals to fight for change?

There's a lot of conversation happening right now around, how do you become a better ally? Folks like Ti [Chang] and Raja [Schaar], incredible women out there in the field are definitely leading these conversations of how do you, as a white design leader or design practitioner, become a better ally in these situations? Where the burden isn't always on BIPOC or women, you know, folks trying to be at least be considered, respected, included members.

I think an education is required in terms of just recognizing that it's not enough to think about design thinking as a human-centered mindset and that if you do those things, empathy is taken care of, compassion is taken care of, and we're all good. It's not enough to think about business, design, and technology being integrated, even though that's a new novelty over the last 10 years. Still, that's not enough to think that way. We have to humble ourselves and recognize that every design decision, every business decision, every application topology, there are broader ramifications that we need to think about now because the world is especially hyper-connected.

If we reinforce messages from folks like John Maeda or Kat Holmes around the power of computation and the need for inclusion, you know, these elements are so intertwined now. And so that white male design constituent definitely needs to educate themselves on the interconnectedness, and also the threads of historic inequities that have shaped the BIPOC pipeline. That there is a pipeline, but just recognize that your pedantic requirements around what constitutes a successful designer need to be questioned, those assumptions need to be dismantled, because many of us who have had to figure out creative ways to even thrive and survive in this industry are not getting celebrated for it and being rewarded for it.

We found design through unconventional means because we didn't have the pathways of privilege that some others have had. And not to say that they didn't work hard, we're not taking anything away from our white brothers and sisters in the field, you've worked hard for sure. But at the same time, recognize that your BIPOC constituents have worked incredibly hard to survive. And we've had to bring atypical experiences to find our way into the lane of design. And so your evaluation methods against us add an additional burden. And I honestly felt it where I've walked through the lobbies of your favorite world class design studios only to be completely insulted in terms of how I was treated. I've sometimes felt the insulting nature of the interview process where I'm already on unfair ground because I'm not part of your clique and don't understand your language, or the pedigrees that you think are important that I clearly haven't had, or haven't had the luxury of even having because I wasn't afforded those paths of privilege. So you're already discounting me before I can even open my mouth or crack open my portfolio.

And I'm not just sharing this from my own experience. With my BIPOC friends, we hold up receipts with each other as these companies espouse platitudes of wanting to do the right thing. But we share receipts about what has happened to us. There's been gross mistreatment by the industry toward us. And so all that BS, if you will, has to stop. And the industry needs to humble itself to realize that your world class design studios of XY and Z do not mirror the world. And this is not about social impact. This is about, for one, human imperative to do the right thing. But secondly, you're missing out and the organizations you're serving are clearly missing out on business opportunity, because you can't respond to the market.

Just a quick benchmark to add to that idea—We started BCG Digital Ventures (BCGDV), or restarted I should say with BCG backing us, at the start of 2014. And you know, we started as a no-name entity, no one knew who BCGDV was. But going from a handful of us to almost 1000 people by the time I left in the spring of 2018, and one third of that organization was design, and Forrester rated Digital Ventures as the number one digital transformation capability in the marketplace… You know, I credit diversity as being a huge catalyst for us to be able to have that level of recognized impact.

I wanted to talk a little bit about your involvement on the board of Don Norman's Future of Design Education Initiative [Bethune is a Steering Committee Member]. I feel that fits well into our conversation right now of, what responsibility design education has today and making room for more voices in the industry. I'm curious about the conversations you're having and what you're working on within that team.

The initial Future of Design Education Initiative group consisted of roughly 16 steering committee members who are reflective of the world in terms of BIPOC women, cross gender representation. Once formed, we essentially then problem solved, thinking, if we were to talk to the world's collective of academic institutions and community of design practitioners around the future of design education, we need to comprehend what has been working in the field in terms existing pedagogy, foundational elements of learning, and make sure we don't erode that or dilute that. Make sure that the strong things continue forward.

But we also need to shake up and recognize that much of the pedagogy has come from, again, circles of or threads of systemic inequity, privilege, and power dynamics that have shaped how we think about what constitutes good design education. There's probably an opportunity to hold up a mirror on the changing nature and changing nuances of that to reflect the world paradigms, and to ask ourselves, does the present pedagogy measure up? Can we actually handle the shifts that are happening in the world and ensure that our students are prepared to address those future challenges?

And in some cases, we can say yep, we tick the boxes, these methods still make sense to move forward in other areas, and we have some glaring gaps. And part of that conversation is taking stock of all the other pedagogies that exist in the world that we've just completely overlooked, other cultures and how they think about creativity, how they think about prototyping to address human needs. There are things happening in the emerging markets that we need to take stock of, new dynamic methods of education that are being employed in pockets that didn't have a voice. We want to have this platform and give them a voice. And then all of a sudden, you have this new set of recommendations that I think, reflect a couple of things.

I think the recommendations we'll make to the community after [our initial research is done] is to say, okay, how are we actually leveraging a new sense of breadth of how design collaborates with the world? And by breadth I mean, how do we coach our future designers to collaborate in a hyper-diverse, hyper-connected world? How do we get them to appreciate respectfully as well as ethically the power of computation, that being such a huge threat in our lives moving forward? How do we get future designers to recognize the threads of systemic imbalance and recognize ways to dismantle or reimagine or disrupt, to create opportunities for everyone, not just some and that is going to be a part of that future pedagogy. Then still, beyond breadth, which which involves collaborating and communicating differently, bring your depth of design expertise. And that's an additive conversation because a lot of the pedagogy—in terms of visualization and prototyping and form making, sense making, investigation—those things are absolutely still required to move forward. But we need to build on them and ensure designers feel they are empowered and enabled and understand where they need to go deep with their craft, to make sure that we're still championing the best practices of design to their fullest potential in every opportunity we find ourselves in.

Lastly, as the Consumer Tech Jury Captain in this years Core77 Design Awards, I'm curious to hear what you're hoping to see and what type of work will stand out to you?

My hope is that we can serve as a new exemplar of sort of reimagining and re-questioning, do we have the right success criteria to evaluate each of the proposed submissions as relevant to the needs of a changing world, inclusive of different audiences? I would definitely be curious, and I'm sure my fellow jury members would be very curious in terms of, what were the initial tipping point inspirations or insights that led to each of the design proposals or submissions? Were they coming from a place of really finding that hidden voice and underserved voice, are they really tapping into the deeper value criteria that makes us human? Just designing for existing sensibilities with market convention, projects that are really pushing the needle toward making a new level of impact that can be inspiring, and creating a new way for how designers proceed. Those are just a few elements that I hope will come out of the conversation this year.

Thinking of submitting to the Consumer Technology category in the 2021 Core77 Design Awards? Submit today—Regular Deadline ends March 9th.




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Tuesday, 9 February 2021

A February Job Flurry – Industrial Design Opportunities in Germany, Ireland, Canada, Japan, NYC by Core Jr

Our own local groundhog, Coroflot Chuck, emerged from his burrow last week, and in addition to a fully re-imagined site, he brought along a prediction for continued growth in Industrial Design jobs. Here's a selection of the positions posted over the last week on the Coroflot design job board. It is quite an expansive set of opportunities from the USA, Germany, Ireland, Canada and Japan and bodes well for a new year!...

Photo by Kumpan Electric

1. INDUSTRIAL DESIGNER/OPERATIVE DESIGN MANAGER (M/F/D) Hilti Entwicklungsgesellschaft mbH Kaufering, Germany

"A designer (m/f/d) with a passion for driving design developments in a complex technical environment to make the quality of our products tangible and strengthen our brand experience."

2. Staff Industrial Designer PING Phoenix, AZ

"In this position you will be an integral part of the product development team that creates the best performing golf clubs in the industry through participation in concept generation, CAD modeling, product research and design implementation."

3. INDUSTRIAL DESIGNER WITH ROBUST SPD EXPERIENCE LiveTrendsDesign Orlando, FL

"The LiveTrends Brand’s mission is to deliver Joy to people’s spaces by fusing Nature and Design. The company operates with a full-time design team conducting trend forecasting, product design and development, and consumer testing on an 18-month product design cycle."

4. Mid Level Product Designer Dolmen Design and Innovation Dublin, Ireland

"Working with the senior creative team to interpret client requirements while developing innovative new product propositions using a range of ideation techniques."

5. Industrial/CAD Designer - Technical Catch Co. Chicago, IL

"... looking for an experienced Industrial Designer with rich CAD design experience to support our current product portfolio’s expansion, as well as work on new category development within the fishing and outdoor space."

6. Associate Product Designer Herman Miller Holland, MI

"... you'll serve as an internal industrial designer within Herman Miller Research & Design as a member of the Global Design Studio. You will achieve excellent design results on ongoing product extensions, customization projects, and new product design initiatives. "

7. Industrial Designer Makino Japan

"The Makino Design Studio was created at the end of 2019 as an in-house design consultancy that focuses on industrial, UX and graphic design. It works on the current line of machines as well as the ‘factory of the future’, including modular architecture and automated guided vehicles. The department is English-speaking and is being led by a British industrial designer to whom you will be accountable."

8. Furniture Designer Bensen Manufacturing Vancouver, BC

"As the Industrial / Furniture Designer you will assist in the development of furniture and to visualize new product concepts, often working from a sketch and creating feasible CAD models for review."

9. Product Designer ATLASON studio New York, NY

"ATLASON is looking for a super talented Product Designer to join our Soho design studio. A detail oriented person with advanced modeling skills and a versatile approach, as the projects tend to vary."

10. Industrial Design Manager Generac Power Systems Waukesha, WI

"... an experienced and talented design leader who is passionate about leading project teams and responsible for leading the Industrial Design team interacting with all teams throughout the organization by contributing in the product development, innovation and marketing areas."

11. Industrial Designer TTI Power Equipment Anderson, SC

"This position will be an integral part of our TECHTRONIC DESIGN INTERNATIONAL (TDI) department developing power tool and outdoor products. We are searching for passionate, driven and creative hands-on designers to join our award-winning product development team."

12. Industrial Designer II Johnson Health Tech Cottage Grove, WI

"We’d like you to join our team of dedicated design professionals and help solve the problems that our markets face. Our preferred candidate will have a varied background have had multiple product successes. As well, they should have a thorough understanding of the product development process."

- - - - - - - - - - - - - - - - - - - - - - - - - - Get started at Coroflot today - - - - - - - - - - - - - - - - - - - - - - - - - - Employers: Post a Design Job - - - - - - - - - - - - - - - - - - - - - - - - - - Designers: Make a Portfolio - - - - - - - - - - - - - - - - - - - - - - - - - -

Groundhog photo by Abigail Lynn




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Tuesday, 2 February 2021

Vibration Casting: How to Get Air Bubbles Out of Resin, Without Using a Pressure Tank by Rain Noe

In the quest to produce more perfect resin castings, industrial designer Eric Strebel observed how folks who work with concrete and plaster get the bubbles out of their mixtures. He then came up with the idea of vibration casting, and spoke with the lead chemist and a manager at BJB Enterprises, a manufacturer of polyurethane resin, to confirm he was on the right track.

Here's the method Strebel came up with, which can be done without using a pressure tank:




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Saturday, 23 January 2021

Yee-Haw! It's an Industrial Design Job End-of-Week Roundup by Core Jr

The new year continues to bring an abundance of fresh opportunities - collected here is a selection of Industrial Design jobs posted in the last week on our Coroflot design job board. From in-house positions, to remote work, to freelance gigs, there is something for everyone in this round. See the list below for links and descriptions of what is on offer ...

Photo by Jo Szczepanska

1. Industrial Designer Bould Design San Mateo, CA

"... you will collaborate on all phases of the design process from conceptualization to production. We offer an intense, yet informal environment for focused, highly motivated designers. Our client list includes industry dominating brands such as Roku, Daikin and Hunter Douglas as well as nimble start-ups like Eero, Poynt, Proxy and Span."

2. Industrial Designer II Point Innovation, Inc. Lewisville, TX

"... projects will vary in scope from transportation, consumer products, graphics, and mechanical mechanisms. You will be assisting in the development of concepts on existing products and product ideas to develop innovative, ergonomic, user-friendly designs ..."

3. Product Designer / Project Manager Kikkerland Design Inc. New York, NY

"With renowned designer collaborations and a strong in house design team, Kikkerland creates a wide range products that make life more enjoyable. We're looking for a talented product designer to join our team. "

4. Sr. Industrial Designer with Human Factors Background Hewlett Packard Enterprise This is a Remote Position

"We bring together curious minds to create breakthrough technology solutions, helping our customers make their mark on the world. Sounds like you? Then we have the right opportunity ... "

5. Furniture Engineer Nathan James This is a Remote Position

"We are a design-first, home furnishing company focusing on the habits of urban dwellers and first time home buyers. We pride ourselves on the best in class customer happiness, providing the highest possible quality products that are affordable for the majority and assembly that isn't dreadful."

6. Softgoods Designer Needed for Picnic Bag Design Fifth Origins This is a Remote Position

"... a growing sustainable lifestyle brand based out of Amsterdam, looking for an expert creative bag/backpack designer to help us bring to life our picnic bag idea. We have access to large production facility and access to a variety of materials."

7. Industrial Designer SONNEMAN - A Way Of Light Larchmont, NY

"Participate in the full end-to-end product development from research and early concept exploration, to product execution and launch ... Responsible for all the creation of 3D CAD drawings from Design for hand off to Engineering and Prototyping."

Get started at Coroflot today: Employers — Post your design job. Designers — Create your design portfolio.




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Saturday, 16 January 2021

Industrial Design is Booming in the New Year — Here Are Seven Open Positions from the Coroflot Job Board by Eric Ludlum

It's a new year and a fresh start for studios and in-house design departments – the Coroflot design job board is brimming with new opportunities – now is the moment to put yourself out there! Here are seven amazing positions for Industrial Designers that were posted just this week...

Photo by Jo Szczepanska

1. Senior Industrial Designer THRIVE Atlanta, GA

"...seeking an experienced Senior Industrial Designer with 8+ years experience. An impressive individual who'll bring creativity, passion, people skills, and the ability to lead creative teams in an inspiring way.

2. Product Designer (Motorcycle Gear) Icon Motosports Portland, OR

"Love motorcycles? Icon Motosports, located in Portland Oregon, is looking for a talented Product Designer to join our industry-leading motorcycle equipment design team."

3. Design Intern for Summer 2021 3M Minnesota

"3M provides eligible interns completing an in-person assignment with temporary housing and round-trip travel reimbursement in accordance with current policy."

4. Industrial Designer (CMF Focus) Tactile Boston, MA

"During the current global COVID-19 pandemic, we're mostly working remotely. So initially, we're looking for a remote Industrial Designer with core strengths in graphics and color, materials, and finish (CMF) development, but as conditions improve the position will eventually work on-site in our Boston studio."

5. Color Designer Black Diamond Equipment Salt Lake City, UT | Onsite or Remote Possible

"The color designer analyzes emerging color trends, stays current with outdoor sports color trends and strategies, and develops a perspective for product color at Black Diamond."

6. Industrial Designer(LSD) Lifestyledesign Santa Barbara, CA | Onsite or Remote Possible

"Exciting projects and great clients await you here at Lifestyledesign in sunny Santa Barbara, CA.We are looking for a designer with a proven track record of success to become a part of our diverse, creative team."

7. Senior Industrial Designer Mertz Design Cincinnati, OH

"The position will require inventive hands-on design and strong communication skills with clients and peers. ... Self-motivation with a passion for all-things design; and an eagerness to grow beyond your current skillset."

Get started at Coroflot today: Employers — Post your design job. Designers — Create your design portfolio.



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Next Best Thing to Driving Bucky Fuller's Dymaxion: Oscar Mayer Seeking Wienermobile Drivers by Rain Noe

Buckminster Fuller unveiled his Dymaxion car at the 1933 World's Fair. Just three years later, Oscar Mayer's nephew Carl designed the Wienermobile. Coincidence?

By Starysatyr - Own work, CC BY-SA 3.0

Okay, maybe I'm stretching. Bottom line, though, is you'll never get to drive a Dymaxion; the only surviving prototype is in a museum in Reno. But there is a chance you can drive the Wienermobile--and get paid for it.

By Jonathunder - Own work, GFDL 1.2

Yes, Oscar Mayer, which currently has six of these vehicles on U.S. roads, is looking for an unspecified amount of drivers--er, navigators:

Have you always dreamed of working with hot dogs? Well, look no further. All of your hot dog dreams just came true. We could say "drivers wanted," but what we really mean is WIENERMOBILE navigators ready to deliver unlimited joy to thousands of people every single day.

It's a one-year, full-time gig that promises you'll be "a mini-celebrity in small towns and big cities through event appearances and media interviews, and being the driver of the Oscar Mayer Wienermobile."


All you need to apply is a college degree (it doesn't say it must be in Industrial Design, but it doesn't not say it must be in Industrial Design) and a driver's license.

You can apply here. (And if that doesn't work out, check out the Coroflot Job Boards.)



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Friday, 8 January 2021

Industrial Design: Why Is It Still a Man's World? by Ti Chang

A few hours into my first day at work as an industrial designer, I was shocked to discover there was no women's restroom. I was the first woman on a team with 12 men, designing bicycles. I laughed it off at first because it felt too absurd. That week, they converted an unused closet, which became my bathroom. Although this happened in 2004, this kind of injustice and inattention to women is still pervasive. Throughout my career I have often found myself the only woman on a manufacturing floor, the token female in a room full of men. I have often been talked over, not taken seriously, sexually harassed, advised to not continue down the industrial design path and instead become a researcher. During a manufacturer visit, I've even had a business meeting in Italy where the supplier refused to even speak directly to me and would only address my male product manager.

In 2020, I still hear the same type of stories from young women who find themselves the only woman in a male-dominated workplace. I had initially thought my experience was just a fluke, that surely things have gotten better in the last 16 years. But I quickly learned that being a woman in industrial design is a rarity, so rare that I couldn't help being suspicious of what exactly was going on.

Then, a few weeks ago, I came across a 2018 report by Design Council on the state of design in the UK that confirmed my suspicions. Design Council reported that in the UK, product and industrial design are male-dominated professions at 95%, even though 63% of students studying art & design there are women; unfortunately, the report doesn't break down the fields of study into specific categories, but it seems unlikely that 95% of industrial design-specific students would be male. In my experience, and the experiences of many women I have spoken to, the classroom experience was nearly 50/50. Most women, including myself, didn't think gender disparity would be such a problem because it seemed balanced until we got out into the real world.

Closer to home, in the United States, Core77's Salary Guide gathered data from 10,307 working industrial designers and found that 81% are male, while 19% are female. Those numbers look better than the UK's dismal statistics —but they're still quite dismal. So what is happening to all of the women ID grads?

I was so shocked by these statistics that I created a carousel on Instagram which was practically a transcription of Design Council's findings on gender disparity in design. A few days later, on Dec 9, 2020, I posted this on my personal Instagram account. Comments and messages poured in from women and male allies sharing their stories. Three days after my original post on Saturday morning, unbeknownst to me, Yanko Design (with nearly 1 million followers) reshared my post and the dialogue exploded. Saturday morning, my phone blew up with comments and likes— and of course, the nastiness followed. Both on my post and Yanko's reshare of my post, countless men argued that the statistics are false and added the below commentary, which ironically supports the underlying issue:

"Men are natural problem solvers and women aren't."

"They work less hours on average and won't make sacrifices (such as 70hr work weeks) which are necessary in order to reach leading positions."

"Women can't take the pressure, it was common to see a girl cry"

"Women don't have to sacrifice as much as men do."

"It doesn't account for the extra hours males put in, likelihood of moving location, having a disagreeable temperament, all of which gets clouded but a disingenuous and ignorant statistic."

"I could take care of 10 children and it would barely start to resemble the effort I put into having a successful design career."

As appalling as these statistics are, the misogyny that emerged in the 1.3K comments after Yanko Design reposted them were more shocking. This post has since received 17K+ likes, demonstrating that these shocking stats clearly struck a nerve in the industrial design industry. For many women like myself who have been in this industry for years, we are not surprised, because they definitely reflect our lived experiences. We had long suspected this, but we had never seen such concrete stats until now.

Why aren't there women in industrial design? Some argue, like they do when talking about the lack of women in engineering, that there just aren't that many women even enrolling to study, resulting in fewer women even applying to jobs. I actually wish that were the case because it would be a simpler problem to solve. Design Council's report shows that women are 63% of the population studying arts & design (in the UK). The gender breakdown of the top 5 design schools in the US also reflect this gender balance in school. The availability of qualified women applying for industrial design jobs isn't the issue: the industry is a boy's club, and it desperately wants to stay that way.

Most people don't realize it, but industrial design is a mouthful-of-a-label for a profession that effectively creates all of the everyday things we use: coffee makers, furniture, baby toys, tech products, and PPE — literally anything you can touch and feel has been designed by someone (or a team). Well-designed products enable us to move about our lives easier... that is, unless you are a woman.

Most people assume that the products we use in our physical world are created for all genders. Because the products we buy are (usually) not gendered, we naturally assume that we as women have been accounted for in the design of those objects. After all, we are 50% of the population, right?

This is unfortunately false. When the everyday products we use are designed by teams that are 95% male, how can the female experience be accounted for? When there are barely any stakeholders in the creation process, women's experiences in physical spaces are ignored. And as women, we go through life putting up with microaggressions and annoyances with products or poor ergonomics that don't work how they're supposed to. But it's not just that these products are annoying: poorly designed products actually hurt and sometimes kill women. As we are seeing during the pandemic, PPE like helmets, goggles, or face masks don't fit properly when they are designed for men. For years, we've known that seat belts aren't as effective for women, backpacking gear doesn't conform to women's bodies, and power tools are ergonomically designed solely for men's use.

In college, designers are taught the virtue of Universal Design to accommodate most peoples' needs with the same design. Universal Design promotes making objects as inclusive as possible. But when 95% of the designers are male they naturally bring their own experiences to the table, rightfully so, and it translates to products never even accounting for the other gender(s) or experiences. This gender disparity led to three decades of male crash test dummies being exclusively used for safety testing. It wasn't until 2011 that the female crash test dummy was even introduced, according to Caroline Criado-Perez's book Invisible Women.

Ever wonder why your girlfriend, mom, or wife wears their seat belt funny? Seatbelts weren't designed for people with breasts. Seatbelts, by design, are uncomfortable for most women, and like the rest of the car, it was designed with the default human in mind: a male body. Because seatbelts were designed for men, women are 47% more likely to be seriously injured in a car crash than a man, 71% more likely to be moderately injured, and 17% more likely to die, writes Criado-Perez. It's not just an astounding statistic: it's irresponsible design guided by systemic, unethical hiring practices.

The traditionally male-dominated oil and gas industries and waste management industries have better representation of women in the workforce than industrial design does, whether in the UK or the US. The oil and gas workforce comprises 22% women. In waste management, you're more likely to find a female manager (21.6%) than you are a female industrial designer at a design firm or corporation (19% in the US, 5% in the UK).

This data shows that other male-dominated industries are taking diversity more seriously than our own design industry. Please step up. There's a long history of women being pushed out of certain industries — if we want to see a more just and equitable world, how can we expect to do that when the people designing our everyday products are ignoring 50% of the population? We have to do better as an industry. The talent is there. Women are educated. Women make thoughtful, innovative, brilliant industrial designers. The next time I'm in a building with industrial designers, I want to see more women, more diversity, and dammit — a bathroom that isn't a broom closet.



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Tuesday, 5 January 2021

Fake News: Ferrari Considering Jony Ive as CEO Replacement by Rain Noe

Photo by Viktor Theo on Unsplash

At this point, some of us have been suckered by the following clickbaity headlines:

"Jony Ive is reportedly in the running to take the driver's seat at Ferrari"

"Report: Apple CFO Luca Maestri and Jony Ive are 'candidates' for Ferrari CEO job"

"Is Ferrari Seriously considering Apple's CFO Maestri and Former Industrial Design Chief Jonathan Ive for their next CEO?"

The first two are unfounded, and the answer to the third headline is: No.

So here's what's happening. Ferrari CEO Louis Camilleri abruptly retired last month, citing personal reasons. Camilleri's unexpected departure leaves no obvious successor, and Ferrari Chairman John Elkann has temporarily taken over the reins while the company casts about for a replacement.

Photo by Matt Lamers on Unsplash

As for how Luca Maestri and Jony Ive's names made the rounds, these are Italian-press-generated rumors, unattributed to any reliable inside source. Stefano Domenicali, the new CEO of F1 and Vittorio Colao, former CEO of Vodafone, were also cited in media reports as potential candidates--which spokespeople and sources denied.

"Besides Domenicali and Colao," Reuters reports, "Italian media cited other names including Apple CFO Luca Maestri and Apple former Chief Design Officer Jonathan Paul Ive as possible candidates."

That's all Reuters said, nothing more on Ive. Yet one of the articles linked above breathlessly exclaimed "According to a report from Reuters, Ive — by far the best-known designer in Apple history — is in the running to take over as Ferrari's next CEO."

Sorry folks, but it ain't true.



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Great Industrial Design Student Work: The Attaché Folding Stool by Rain Noe

"There are some problems with folding furniture," observed mechanical engineer Chi-Hao Chiang, who left his native Taiwan to pursu...